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Conquest of Eldinar - Gameplay Trailer

Looking for permission to make Conquest of Eldinar related content?

You HAVE IT! We are excited to share our game with our community and have no quarrels with anyone making content on it. If you have any inquiries you might need answered reach out to @ninjaworgen on Discord!

GAME NAME:

Conquest of Eldinar

DEVELOPER:

MythWard Entertainment LLC

PUBLISHER:

Self Published

PLATFORM:

Steam - Windows

GAME OVERVIEW

Conquest of Eldinar is a 2.5D Real Time Strategy and Action game where you choose from one of 16 different epic fantasy Factions to play as while you build your base, train an army, and engage in thrilling large scale battles in campaign mode or in competitive online multiplayer matches.

RELEASE DATE:

Targeting 2025

PRICING PLAN:

$20 USD

There are 16 fully realized playable Factions in the game, each with their own unique units, play styles, build opportunites, strengths, weaknesses and more.

Every single unit in Conquest of Eldinar is being fully designed for player control. At any moment in battle, you can take over as one of your units and enjoy a full suite of combat abilities like attacks, blocks, counters, spells, skills and more.

Enemy Factions are intelligent, and in every campaign will actively make new decisions to attempt to counter you as you progress so that they may claim victory.

While playing a campaign, you can unlock new units for you faction, invest in upgrades for your structures or equipment, unlock new spells and advance through the games many unique tech trees.

1v1 or 2v2 Online Multiplayer Battles allow you to face other players from around the world in thrilling PvP encounters. Climb the leader boards solo, or with a friend.

Command and customize powerful Hero units which can unleash devastatingly powerful abilities onto the battlefield, eliminating whole swaths of enemy soldiers.

Keep playing the game to gain cosmetic unlocks for your account, like new skins for characters, profile icons, banners, emotes and more. All of which you can flex in singleplayer or multiplayer.

COREY KEMPER

Creative Game Director and Lead Artist

"There is no known human metric that can adequately measure the lengths of which I am willing go through, to see my game finished."

ZIAD KADRY

Lead Programmer

"When life gives you lemons, make Conquest of Eldinar."

BILBO PUGGINS

Professional Voice Actor and Emotional Support Specialist

"Get off your computer and take me for a walk please."

DARIC SHIRE

Game Composer

"A lot of my music hits the cutting room floor for this project and that is because I'll only allow the best and most memorable of my pieces for this engaging fantasy world."

©2023 MYTHWARD ENTERTAINMENT, ALL RIGHTS RESERVED.

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